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Google Introduces WebGPU Technology as Default Setting in Chrome 113

The internet behemoth Google intends to release WebGPU for Chrome 113 this month

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Russell Chattaraj
Russell Chattaraj
Mechanical engineering graduate, writes about science, technology and sports, teaching physics and mathematics, also played cricket professionally and passionate about bodybuilding.

UNITED STATES: Google has recently announced that it will introduce WebGPU technology as the default setting in Chrome 113, enabling web applications to gain greater access to a computer’s graphics card.

In the next three weeks, this update will be available on Windows with Direct3D 12 support, macOS, and ChromeOS systems that support Vulkan.

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WebGPU is an API that allows developers to achieve advanced graphics without writing extensive code. It also delivers remarkable improvements in machine learning model inferences, which is particularly exciting for the current popularity of generative AIs and large language models.

Google to release WebGPU for Chrome 113

The same degree of graphics can now be produced by developers with far less code thanks to WebGPU, which also offers “greater than three times increases in machine learning model inferences.”

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While better machine learning performance was intriguing in 2021 when the feature was brought to Chrome on an experimental basis, it may now be even more useful in the era of generative AIs and sophisticated language models.

WebGPU’s enhanced performance presents significant potential for machine learning applications, despite services like Google’s Bard and Microsoft’s Bing not leveraging local hardware.

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This month, Google intends to release WebGPU, the starting point for subsequent upgrades and improvements. The business will roll out even more cutting-edge graphics features, improved access to shader cores, and improved development procedures for WebGPU-powered content.

In addition to WebGPU’s availability in Chrome, it will soon be accessible by various default browsers. Future versions of Firefox and Safari are anticipated to enable WebGPU as well. Beyond Windows, macOS, and ChromeOS, Google wants to install WebGPU on more operating systems.

Google also announced that it would accelerate the release of future Chrome browser versions. While the schedule for stable releases remains the same, Google intends to “feature freeze” them later in the development process. These changes will enhance Chrome’s development process and ensure users receive the most up-to-date features and enhancements more quickly.

Also Read: ChatGPT: OpenAI’s Chatbot Releases Al-written E-books on Amazon  

Author

  • Russell Chattaraj

    Mechanical engineering graduate, writes about science, technology and sports, teaching physics and mathematics, also played cricket professionally and passionate about bodybuilding.

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